![]() You will notice that they reach a certain number, which goes down afterwards - this is because your civilization's Tourism effect is calculated last, and it has taken out some domestic tourists to turn them into your visiting tourists. You can visualize this dynamic if you track their domestic tourists growth in the moments other civilizations take their turns, and then compare the numbers after the process ends. If you can attract foreign tourists from another civilization faster than they can generate tourists then the number of their domestic tourists will fall and the barrier to victory might also lower, if that civilization has the highest number of domestic tourists of all. Note that each civilization's tourist contingent starts as one, but each turn they choose whether to visit their own lands or a foreign country. They are attracted by other civilizations' Tourism output.
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